Animation Sets are cosmetics in Pillar Chase 2 that are buyable by Survivors, which change their animations
Buyable Packs[]
Idle[]
The player holds one arm up to their head as their other arm holds onto it. The player shivers intensely as well.
Walk[]
The player takes massive strides forward one at a time and holds their arms up somewhat steadily, shivering the entire time.
Run[]
The player takes massive, running strides as their upper body shifts side to side. The player also flails their arms wildly behind them.
Trivia[]
- This animation set was reanimated in the Skin Contest update to be less shaky in first person.
Idle[]
The player holds their right arm behind them as if ready to punch, and holds their left arm in front of them in a defensive stance.
Walk[]
The player has a similar stance to the Idle animation, however the player takes seemingly cautious steps forward.
Run[]
The player has a similar stance to the Idle animation, however the player takes seemingly cautious steps forward.
Trivia[]
- This is a direct reference to Doomfist from Overwatch
- If C is pressed in the lobby, the player will jump up into the air while raising their right arm. This is a reference to the ability "Rising Uppercut" from Overwatch.
Idle[]
The player looks side to side while rubbing their hands together mischievously.
Walk[]
The player slowly strolls forward with big steps and arms swaying side to side.
Run[]
The player takes massive strides forward with their arms swaying back and forth, almost like Default's run animation, but with a more relaxed look.
Trivia[]
- This animation set is a direct reference to Wario.
Idle[]
The player slightly hovers over the ground while swaying back and forth.
Walk[]
The player stumbles forward while hovering over the ground.
Run[]
The player repeatedly falls forward intensively while hovering over the ground.
Trivia[]
- Instead of footsteps, this animation set makes whooshing noises.
Idle[]
The player stands still as their arms move inward and outward.
Walk[]
The player's arms and legs move back and forth.
Run[]
The Walk animation plays, just much faster.
Trivia[]
- This is a reference to Minecraft animations.
Idle[]
The player stands completely still with their arms slightly out to the side.
Walk[]
The player's body and arms shift side to side as their legs move back and forth.
Run[]
The Walk animation plays, just much faster.
Trivia[]
- The animation mimics the walk cycle of RPG Maker XP sprites. The name of the animation set, Hiroshi, is a reference to the main protagonist of the Ao Oni series, more specifically his appearance in the first game, whose sprites have this very same walk animation due to the game being a RPG Maker XP game.
Other packs[]
Idle[]
The player stands still, visibly breathing.
Walk[]
The player strolls forward slowly with their arms and legs moving back and forth.
Run[]
The player takes massive strides forward with their arms swaying back and forth with their torso leaning forwards.
Trivia[]
- This is the starter animation that you are equipped with upon first joining the game.
Idle[]
The player will be slumped over, holding their right arm to their left side.
Walk[]
The player stumbles forward, still keeping their arm to their side.
Run[]
The player continues the trend of holding their side, running forward while keeping their arms mostly in place.
Trivia[]
- This animation set cannot be purchased, and is exclusively applied with the Broken Bone effect. Once a player has this effect applied to them, it will override their currently selected animations. If a player uses a medkit to remove the bone break effect, their selected pack will be restored.
Outdated Packs[]
Idle[]
The player holds one arm up to their head as their other arm holds onto it. The player shivers intensely as well.
Walk[]
The player takes massive strides forward one at a time and holds their arms up somewhat steadily, shivering the entire time.
Run[]
The player takes massive, running strides as their upper body shifts side to side. The player also flails their arms wildly behind them.
Trivia[]
- This animation had vigorous shaking in first person, which led to it being reanimated.
- This animation was replaced with a new version inside of the Skin Contest update.
Run[]
The player charges forward with their left hand out in front of them to seemingly push other people out of the way.
Trivia[]
- This running animation for the Greedy animation set was replaced with a new version in the Skin Contest update.
- This running animation looked very similar to Doomfist's run animation.